![]() Will others find room for improvement? Of course. These are low-budget games by a very tiny studio, and they are still doing a kickass job. There was also a Jamaican-type character in Blackwell Legacy, and it was just because the performer couldn't do a convincing Jamaican accent. Nobody's race or culture is ever played up for laughs - the worst example I can think of was a a female pirate in Unavowed who spoke in a buccaneer/Irish brogue that earned a few, "I can't understand what you're saying" jokes. He's otherwise passable (nothing sexual, nothing demeaning that I remember).Įvery single game has featured *at least* one person of color (most have many more), and the actors portraying them are often from the same race (there are some exceptions). Nothing as bad as "women shouldn't have jobs" or "women are for sex" - but he tends to call the lead "darling" and "doll" a lot, and it's obnoxious. Aside from the one example of sexualization, the Blackwell series features a supporting lead who's a male ghost from the 40s, and he can be annoyingly misogynistic. In Technobabylon, the *overwhelming majority* of pivotal characters in the story are *women*). In Shardlight, both the protagonist and the rebel leader/badass are women. (In Unavowed, for example, three of the playable characters are "fighters" - and two of those are women. * None of the female protagonists are treated as "weak" - in fact, many/most of them kick more ass than the men. There are female characters who express attraction to males, and males who express attraction to females, but at no point do you feel that creepy "male gaze" coming into effect. * Outside of that moment: literally no sexualization of the female characters at all. (maybe others will feel differently, but I'm willing to accept this as valid characterization of a scumbag, because the game makes it *very* clear the rest of the world doesn't think like that) * To my recollection, there was literally *one* exchange in *all eight games* that implied the female character might use sex to get what she wanted, and it was *not a playable option* - it was just a passing moment from a creep. * Four are *primarily* female characters, with limited supporting or no male main character gameplay ![]() * Six let you play/control a female character I've played eight of the thirteen games available so far (Blackwell Unbound/Legacy/Convergence, Gemini Rue, Shardlight, Shivah, Technobablyon, and Unavowed). I don't know if they are doing it intentionally, but these games are *so much more feminist* than you would expect from games circa 2006-2015. So I've been jamming the Wadjet Eye games into my brain for the past two weeks: point and click adventures in the old style, with more mature story lines and themes. r/CoOpGaming - A community for co-op gaming r/xboxone - Xbox-specific subreddit for general Xbox news and discussion r/playstation, /r/PS4 & /r/PS5 - PlayStation-specific subreddits for general PlayStation news and discussion r/pcgaming - PC gaming-specific subreddit for general PC gaming news, discussion and gaming tech support r/nintendo - Nintendo-specific subreddit for general Nintendo news and discussion r/shouldibuythisgame - Find out what's worth getting. r/gamingsuggestions - Go here to help you find your next game to play r/gaming4gamers - Discussion, bar the Hivemind Top-level comments must be at least 100 characters in length.Accounts must be at least one month old. ![]() External Links must follow these guidelines No topics that belong in other subreddits This subreddit shouldn't be used for advice of any kind.
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